State both goals
Give each character a reason for their position. They do not need to agree, but their choices should make sense from their own point of view.
A guide to choosing a story
Drama comes from goals that cannot all be satisfied at once. Look for a card where the characters want different things and your reply can affect what happens. A disagreement about a plan can be more useful than a long history of events you cannot change.
Keep consequences connected to decisions. If every exchange introduces another revelation, the original conflict becomes difficult to follow. Stay with one question long enough for a character’s answer or action to matter.
Give each character a reason for their position. They do not need to agree, but their choices should make sense from their own point of view.
A compromise can solve one problem while creating another. Describe what changes immediately instead of claiming that a single line settles the whole relationship.
Follow the current action before introducing another conflict. If the AI keeps escalating, use Guide character to ask it to remain with the existing situation.
Choose a premise that gives you agency in the conflict. Drama describes narrative tension; it does not require a particular ending or level of intensity.
Use the creator to write your character and situation, choose the offered languages, and review the card before saving. Creation requires an account; choose private visibility if the story is just for you.