Describe an observable effect
What changes in the room or in the character’s options? Start there instead of explaining an entire mythology before anyone can act.
A guide to choosing a story
A supernatural premise gives the characters something ordinary explanations cannot resolve. Choose a card that makes the encounter concrete: a person, place or event with a clear effect on your next action. The label alone does not tell you whether the scene is eerie, adventurous or lighthearted.
A small set of rules creates more useful choices than unlimited powers. Decide what is possible, what has a cost and what the characters only believe to be true. Keep an uncertain rumour separate from a fixed world rule.
What changes in the room or in the character’s options? Start there instead of explaining an entire mythology before anyone can act.
A condition, range or cost gives the power a reason to matter. Write the limit into character instructions when creating your own card.
Use a concise lorebook entry for a recurring place or power. Choose specific keywords that characters are likely to say rather than generic words that trigger everywhere.
Compare the actual tone and world rules on each card. If you want a different kind of encounter, create a private scenario and make its supernatural limits explicit.
Use the creator to write your character and situation, choose the offered languages, and review the card before saving. Creation requires an account; choose private visibility if the story is just for you.